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suiss/ui · Block

Chat Thread

A single message thread inside a phone frame, with heart reactions and simulated replies.

Chat Thread is an open-source block from suiss/ui for React, React Native, SwiftUI and Jetpack Compose. The @esuiss/ui CLI copies its source into your project, so you own the code.

components/blocks/chat-thread.tsx
"use client"

import {
  ArrowUpIcon,
  CaretRightIcon,
  HeartIcon,
  PlusIcon,
} from "@phosphor-icons/react"
import * as React from "react"

import { Avatar, AvatarFallback } from "@/components/ui/avatar"
import { Bubble, BubbleContent, BubbleReactions } from "@/components/ui/bubble"
import { Button } from "@/components/ui/button"
import { Input } from "@/components/ui/input"
import { Message, MessageContent } from "@/components/ui/message"
import {

A single conversation in a phone frame, with a contact header, message bubbles, heart reactions and a composer. Double-clicking a bubble, or pressing Enter on it, toggles a heart. The frame appears from small tablets up while the smallest screens show the thread edge to edge, and on desktop a caption sits beside the phone. It works for showing off a chat feature on a marketing page or as the base of a one-to-one chat view.

Installation

CLI

$ pnpm dlx shadcn@latest add @esuiss/chat-thread

Works in any project with a components.json. See Installation for the one-line registry setup. Or use the suiss/ui CLI:

$ pnpm dlx @esuiss/ui@latest add blocks chat-thread

Manual

  1. Install the dependencies:
$ pnpm add @phosphor-icons/react
  1. Add the pieces it builds on: Avatar, Bubble, Button, Input, Message, Message Scroller.

  2. Copy the source into components/blocks/chat-thread.tsx:

components/blocks/chat-thread.tsx
"use client"

import {
  ArrowUpIcon,
  CaretRightIcon,
  HeartIcon,
  PlusIcon,
} from "@phosphor-icons/react"
import * as React from "react"

import { Avatar, AvatarFallback } from "@/components/ui/avatar"
import { Bubble, BubbleContent, BubbleReactions } from "@/components/ui/bubble"
import { Button } from "@/components/ui/button"
import { Input } from "@/components/ui/input"
import { Message, MessageContent } from "@/components/ui/message"
import {
  1. Update the import paths to match your project.

Usage

import { ChatThread } from "@/components/blocks/chat-thread"
<ChatThread />

Replace opening with your initial messages, each with an id, sender, text and an optional liked flag. The send function fakes a typing indicator and a reply from replies, so wire it to your messaging backend instead. Update the contact name and initials, and point the #contact link at a real profile.

Notes

Each bubble is a button whose label includes the message and how to toggle the heart, so reactions work from the keyboard.

iOS
Chat Thread on iOS in light modeChat Thread on iOS in dark mode
uniwind/components/blocks/chat-thread.tsx
import {
  ArrowUpIcon,
  CaretRightIcon,
  HeartIcon,
  PlusIcon,
  XIcon,
} from "phosphor-react-native"
import * as React from "react"
import { I18nManager, Image, Pressable, View } from "react-native"
import {
  cancelAnimation,
  Easing,
  FadeInDown,
  ReduceMotion,
  useAnimatedStyle,
  useSharedValue,
swift/Blocks/ChatThread.swift
import PhosphorSwift
import SwiftUI

public struct ChatThread: View {
  struct Line: Identifiable, Equatable {
    let id: String
    let fromMe: Bool
    let text: String
    var liked = false
  }

  enum Entry: Identifiable {
    case day
    case line(Line)
    case typing
kotlin/blocks/ChatThread.kt
package com.esuiss.ui.blocks

import androidx.compose.animation.AnimatedVisibility
import androidx.compose.animation.core.Animatable
import androidx.compose.animation.core.CubicBezierEasing
import androidx.compose.animation.core.RepeatMode
import androidx.compose.animation.core.animateFloat
import androidx.compose.animation.core.animateFloatAsState
import androidx.compose.animation.core.infiniteRepeatable
import androidx.compose.animation.core.rememberInfiniteTransition
import androidx.compose.animation.core.tween
import androidx.compose.animation.fadeIn
import androidx.compose.animation.fadeOut
import androidx.compose.animation.slideInVertically
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable

Composes Screen, Avatar, Message, Bubble with BubbleReactions, MessageScroller, Attachment, InputGroup, Button and BottomBar. Double-tapping a bubble toggles a heart, the attach button adds a sample photo preview that can be removed before sending, and each sent message gets a sample reply after a typing indicator.

Installation

$ pnpm dlx shadcn@latest add @esuiss-rn/chat-thread

See Installation for the components.json setup. Or use the suiss/ui CLI:

$ pnpm dlx @esuiss/ui@latest add chat-thread
$ pnpm dlx @esuiss/ui@latest add chat-thread --platform swift
$ pnpm dlx @esuiss/ui@latest add chat-thread --platform kotlin

The CLI also adds what it builds on: Attachment, Avatar, Bottom Bar, Bubble, Button, Icon, Input Group, Message, Message Scroller, Screen, Text. On React Native it also adds the animated view components/ui/animated-view.tsx.

Manual

  1. Install the dependencies:
npx expo install phosphor-react-native react-native-reanimated react-native-svg react-native-worklets
  1. Add the pieces it builds on: Attachment, Avatar, Bottom Bar, Bubble, Button, Icon, Input Group, Message, Message Scroller, Screen, Text, and the animated view components/ui/animated-view.tsx from the next step.

  2. Copy the animated view into components/ui/animated-view.tsx:

uniwind/components/ui/animated-view.tsx
import { Pressable } from "react-native"
import Animated from "react-native-reanimated"

const AnimatedPressable = Animated.createAnimatedComponent(Pressable)

type AnimatedViewProps =
  | (React.ComponentProps<typeof Animated.View> &
      React.RefAttributes<React.ComponentRef<typeof Animated.View>> & {
        as?: "View"
      })
  | (React.ComponentProps<typeof AnimatedPressable> &
      React.RefAttributes<React.ComponentRef<typeof AnimatedPressable>> & {
        as: "Pressable"
      })

function AnimatedView(props: AnimatedViewProps) {
  1. Copy the source into components/blocks/chat-thread.tsx:
uniwind/components/blocks/chat-thread.tsx
import {
  ArrowUpIcon,
  CaretRightIcon,
  HeartIcon,
  PlusIcon,
  XIcon,
} from "phosphor-react-native"
import * as React from "react"
import { I18nManager, Image, Pressable, View } from "react-native"
import {
  cancelAnimation,
  Easing,
  FadeInDown,
  ReduceMotion,
  useAnimatedStyle,
  useSharedValue,
  1. Update the import paths to match your project.
  1. Install the dependencies:
npx expo install phosphor-react-native react-native-reanimated react-native-svg react-native-worklets
  1. Add the pieces it builds on: Attachment, Avatar, Bottom Bar, Bubble, Button, Icon, Input Group, Message, Message Scroller, Screen, Text, and the animated view components/ui/animated-view.tsx from the next step.

  2. Copy the animated view into components/ui/animated-view.tsx:

nativewind/components/ui/animated-view.tsx
import { Pressable } from "react-native"
import Animated from "react-native-reanimated"

const AnimatedPressable = Animated.createAnimatedComponent(Pressable)

type AnimatedViewProps =
  | (React.ComponentProps<typeof Animated.View> &
      React.RefAttributes<React.ComponentRef<typeof Animated.View>> & {
        as?: "View"
      })
  | (React.ComponentProps<typeof AnimatedPressable> &
      React.RefAttributes<React.ComponentRef<typeof AnimatedPressable>> & {
        as: "Pressable"
      })

function AnimatedView(props: AnimatedViewProps) {
  1. Copy the source into components/blocks/chat-thread.tsx:
nativewind/components/blocks/chat-thread.tsx
import {
  ArrowUpIcon,
  CaretRightIcon,
  HeartIcon,
  PlusIcon,
  XIcon,
} from "phosphor-react-native"
import * as React from "react"
import { I18nManager, Image, Pressable, View } from "react-native"
import {
  cancelAnimation,
  Easing,
  FadeInDown,
  ReduceMotion,
  useAnimatedStyle,
  useSharedValue,
  1. Update the import paths to match your project.
  1. Install the dependencies:
npx expo install phosphor-react-native react-native-reanimated react-native-svg react-native-worklets
  1. Add the pieces it builds on: Attachment, Avatar, Bottom Bar, Bubble, Button, Icon, Input Group, Message, Message Scroller, Screen, Text, and the animated view components/ui/animated-view.tsx from the next step.

  2. Copy the animated view into components/ui/animated-view.tsx:

stylesheet/components/ui/animated-view.tsx
import { Pressable } from "react-native"
import Animated from "react-native-reanimated"

const AnimatedPressable = Animated.createAnimatedComponent(Pressable)

type AnimatedViewProps =
  | (React.ComponentProps<typeof Animated.View> &
      React.RefAttributes<React.ComponentRef<typeof Animated.View>> & {
        as?: "View"
      })
  | (React.ComponentProps<typeof AnimatedPressable> &
      React.RefAttributes<React.ComponentRef<typeof AnimatedPressable>> & {
        as: "Pressable"
      })

function AnimatedView(props: AnimatedViewProps) {
  1. Copy the source into components/blocks/chat-thread.tsx:
stylesheet/components/blocks/chat-thread.tsx
import {
  ArrowUpIcon,
  CaretRightIcon,
  HeartIcon,
  PlusIcon,
  XIcon,
} from "phosphor-react-native"
import * as React from "react"
import { I18nManager, Image, Pressable, StyleSheet, View } from "react-native"
import {
  cancelAnimation,
  Easing,
  FadeInDown,
  ReduceMotion,
  useAnimatedStyle,
  useSharedValue,
  1. Update the import paths to match your project.
  1. Target iOS 17 or later.

  2. Add the Swift package to your app:

Package.swift
.package(url: "https://github.com/phosphor-icons/swift", from: "2.1.0")
  1. Copy the theme files every view uses:
swift/Theme/Theme.swift
import SwiftUI
import UIKit

struct RGBA: Sendable {
  let red: CGFloat
  let green: CGFloat
  let blue: CGFloat
  let alpha: CGFloat

  init(_ hex: UInt32, _ alpha: CGFloat = 1) {
    red = CGFloat((hex >> 16) & 0xFF) / 255
    green = CGFloat((hex >> 8) & 0xFF) / 255
    blue = CGFloat(hex & 0xFF) / 255
    self.alpha = alpha
  }
swift/Theme/Tokens.swift
import SwiftUI

public enum EsuissColor {
  public static let background = Color.adaptive(light: .init(0xFFFFFF), dark: .init(0x000000))
  public static let foreground = Color.adaptive(light: .init(0x1D1D1F), dark: .init(0xF5F5F7))
  public static let card = Color.adaptive(light: .init(0xFFFFFF), dark: .init(0x1D1D1F))
  public static let cardForeground = Color.adaptive(light: .init(0x1D1D1F), dark: .init(0xF5F5F7))
  public static let popover = Color.adaptive(light: .init(0xFFFFFF), dark: .init(0x1D1D1F))
  public static let popoverForeground = Color.adaptive(light: .init(0x1D1D1F), dark: .init(0xF5F5F7))
  public static let primary = Color.adaptive(light: .init(0x0071E3), dark: .init(0x2997FF))
  public static let primaryForeground = Color.adaptive(light: .init(0xFFFFFF), dark: .init(0xFFFFFF))
  public static let secondary = Color.adaptive(light: .init(0x000000, 0.04), dark: .init(0xFFFFFF, 0.1))
  public static let secondaryForeground = Color.adaptive(light: .init(0x1D1D1F), dark: .init(0xF5F5F7))
  public static let muted = Color.adaptive(light: .init(0xF5F5F7), dark: .init(0x161617))
  public static let mutedForeground = Color.adaptive(light: .init(0x6E6E73), dark: .init(0xA1A1A6))
  public static let accent = Color.adaptive(light: .init(0x000000, 0.06), dark: .init(0xFFFFFF, 0.1))
  1. Copy the source and every file it uses:
swift/Blocks/ChatThread.swift
import PhosphorSwift
import SwiftUI

public struct ChatThread: View {
  struct Line: Identifiable, Equatable {
    let id: String
    let fromMe: Bool
    let text: String
    var liked = false
  }

  enum Entry: Identifiable {
    case day
    case line(Line)
    case typing
swift/Components/BottomBar.swift
import SwiftUI

public struct BottomBar<Content: View>: View {
  let separator: Bool
  let content: Content

  @Environment(\.screenBackground) private var background

  public init(separator: Bool = true, @ViewBuilder content: () -> Content) {
    self.separator = separator
    self.content = content()
  }

  public var body: some View {
    VStack(spacing: 0) {
      content
swift/Components/Bubble.swift
import SwiftUI

public enum BubbleVariant: CaseIterable, Sendable {
  case `default`, secondary, muted, tinted, outline, ghost, destructive

  var hasTail: Bool {
    self != .ghost && self != .outline
  }
}

public enum BubbleAlign: CaseIterable, Sendable {
  case start, end
}

public enum BubbleReactionsSide: CaseIterable, Sendable {
  case top, bottom
swift/Components/Button.swift
import SwiftUI

public struct VariantButtonStyle: ButtonStyle {
  public enum Variant: CaseIterable, Sendable {
    case `default`, outline, secondary, tinted, ghost, plain, destructive, link
  }

  public enum Size: CaseIterable, Sendable {
    case `default`, xs, sm, lg, xl, icon, iconXs, iconSm, iconLg, iconXl

    var height: CGFloat {
      switch self {
      case .xs, .iconXs: 24
      case .sm, .iconSm: 32
      case .default, .icon: 36
      case .lg, .iconLg: 44
swift/Components/ButtonGroup.swift
import SwiftUI

extension EnvironmentValues {
  @Entry var buttonGroup: Axis? = nil
  @Entry var buttonGroupSize: CGSize = .zero
}

enum ButtonGroupSpace: Hashable {
  case group
}

struct ButtonGroupFrame {
  let bounds: Anchor<CGRect>
  let outlined: Bool
}
swift/Components/Checkbox.swift
import PhosphorSwift
import SwiftUI

extension Shadow {
  static let control = Shadow(color: .black.opacity(0.08), radius: 0.5, y: 0.5)
  static let thumb = Shadow(color: .black.opacity(0.12), radius: 1.5, y: 1)
}

struct SelectionIndicator<Mark: View>: View {
  let checked: Bool
  let pressed: Bool
  let cornerRadius: CGFloat
  let mark: Mark

  @Environment(\.isEnabled) private var isEnabled
  @Environment(\.isInvalid) private var invalid
swift/Components/Field.swift
import SwiftUI

extension EnvironmentValues {
  @Entry public var isInvalid = false
  @Entry var fieldInset = false
  @Entry var fieldGroupInset = false
  @Entry var fieldSetInset = false
}

extension View {
  public func invalid(_ isInvalid: Bool = true) -> some View {
    environment(\.isInvalid, isInvalid)
  }
}

public enum FieldOrientation: CaseIterable, Sendable {
swift/Components/Haptics.swift
import SwiftUI

extension EnvironmentValues {
  @Entry public var hapticsEnabled = true
}

extension View {
  public func haptics(_ enabled: Bool) -> some View {
    environment(\.hapticsEnabled, enabled)
  }

  func hapticFeedback<Trigger: Equatable>(_ feedback: SensoryFeedback, trigger: Trigger) -> some View {
    modifier(HapticFeedbackModifier(feedback: feedback, trigger: trigger) { _, _ in true })
  }

  func hapticFeedback<Trigger: Equatable>(
swift/Components/InputGroup.swift
import SwiftUI

public enum InputGroupAddonAlign: CaseIterable, Sendable, Hashable {
  case inlineStart, inlineEnd, blockStart, blockEnd

  var isBlock: Bool {
    self == .blockStart || self == .blockEnd
  }
}

struct InputGroupContext: Sendable {
  var focusRequest = 0
  var addons: Set<InputGroupAddonAlign> = []
  var requestFocus: @MainActor @Sendable () -> Void = {}
}
swift/Components/KeyboardScrollView.swift
import SwiftUI
import UIKit

public struct KeyboardScrollView<Content: View>: View {
  let showsIndicators: Bool
  let content: Content

  public init(showsIndicators: Bool = true, @ViewBuilder content: () -> Content) {
    self.showsIndicators = showsIndicators
    self.content = content()
  }

  public var body: some View {
    ScrollView(.vertical, showsIndicators: showsIndicators) {
      content
        .frame(maxWidth: .infinity, alignment: .topLeading)
swift/Components/Message.swift
import SwiftUI

public typealias MessageAlign = BubbleAlign

struct MessageGhostKey: PreferenceKey {
  static let defaultValue = false

  static func reduce(value: inout Bool, nextValue: () -> Bool) {
    value = value || nextValue()
  }
}

struct MessageFooterKey: PreferenceKey {
  static let defaultValue: CGFloat = 0

  static func reduce(value: inout CGFloat, nextValue: () -> CGFloat) {
swift/Components/MessageScroller.swift
import PhosphorSwift
import SwiftUI

public enum MessageScrollerDefaultScrollPosition: CaseIterable, Sendable {
  case start, end
}

public enum MessageScrollerScrollDirection: CaseIterable, Sendable, Hashable {
  case start, end
}

struct MessageScrollerChange: Equatable {
  var appended = 0
  var prepended = 0
  var reset = false
}
swift/Components/Screen.swift
import SwiftUI

extension EnvironmentValues {
  @Entry var screenBackground: Color = EsuissColor.background
}

public struct Screen<Content: View>: View {
  public enum Background: CaseIterable, Sendable {
    case background, muted

    var color: Color {
      switch self {
      case .background: EsuissColor.background
      case .muted: EsuissColor.muted
      }
    }
swift/Components/Separator.swift
import SwiftUI

public struct Separator: View {
  let orientation: Axis

  public init(_ orientation: Axis = .horizontal) {
    self.orientation = orientation
  }

  public var body: some View {
    Rectangle()
      .fill(EsuissColor.border)
      .frame(width: orientation == .vertical ? 1 : nil, height: orientation == .horizontal ? 1 : nil)
      .frame(maxWidth: orientation == .horizontal ? .infinity : nil, maxHeight: orientation == .vertical ? .infinity : nil)
      .accessibilityHidden(true)
  }
swift/Components/TextVariant.swift
import SwiftUI

public enum TextVariant: CaseIterable, Sendable {
  case `default`, h1, h2, h3, h4, p, blockquote, code, lead, large, small, muted

  var style: TextStyle {
    switch self {
    case .h1: .xl3
    case .h2: .xl2
    case .h3: .xl
    case .h4, .lead, .large: .lg
    case .code, .small, .muted: .sm
    default: .base
    }
  }
  1. Add the files to your app target.
  1. Set minSdk to 24 or higher and add the dependencies:
build.gradle.kts
implementation(platform("androidx.compose:compose-bom:2026.09.00"))
implementation("androidx.compose.foundation:foundation")
implementation("androidx.compose.ui:ui")
implementation("com.adamglin:phosphor-icon-android:1.0.0")
  1. Copy the theme files every view uses:
kotlin/theme/Theme.kt
package com.esuiss.ui.theme

import androidx.compose.foundation.isSystemInDarkTheme
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.Immutable
import androidx.compose.runtime.staticCompositionLocalOf
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.dropShadow
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.Shape
import androidx.compose.ui.graphics.shadow.Shadow as DropShadow
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.text.style.LineHeightStyle
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.DpOffset
kotlin/theme/Tokens.kt
package com.esuiss.ui.theme

import androidx.compose.runtime.Immutable
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.unit.dp

@Immutable
data class Colors(
    val background: Color,
    val foreground: Color,
    val card: Color,
    val cardForeground: Color,
    val popover: Color,
    val popoverForeground: Color,
    val primary: Color,
    val primaryForeground: Color,
  1. Copy the source and every file it uses:
kotlin/blocks/ChatThread.kt
package com.esuiss.ui.blocks

import androidx.compose.animation.AnimatedVisibility
import androidx.compose.animation.core.Animatable
import androidx.compose.animation.core.CubicBezierEasing
import androidx.compose.animation.core.RepeatMode
import androidx.compose.animation.core.animateFloat
import androidx.compose.animation.core.animateFloatAsState
import androidx.compose.animation.core.infiniteRepeatable
import androidx.compose.animation.core.rememberInfiniteTransition
import androidx.compose.animation.core.tween
import androidx.compose.animation.fadeIn
import androidx.compose.animation.fadeOut
import androidx.compose.animation.slideInVertically
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
kotlin/components/Attachment.kt
package com.esuiss.ui.components

import androidx.compose.animation.core.Spring
import androidx.compose.animation.core.animateFloatAsState
import androidx.compose.animation.core.spring
import androidx.compose.foundation.Image
import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.clickable
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.interaction.collectIsPressedAsState
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.BoxScope
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ColumnScope
kotlin/components/Avatar.kt
package com.esuiss.ui.components

import androidx.compose.foundation.Image
import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.offset
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.text.BasicText
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.staticCompositionLocalOf
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
kotlin/components/BottomBar.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ColumnScope
import androidx.compose.foundation.layout.WindowInsets
import androidx.compose.foundation.layout.WindowInsetsSides
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.only
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.safeDrawing
import androidx.compose.foundation.layout.windowInsetsPadding
import androidx.compose.runtime.Composable
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
kotlin/components/Bubble.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.combinedClickable
import androidx.compose.foundation.gestures.detectTapGestures
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.interaction.collectIsPressedAsState
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.foundation.text.BasicText
kotlin/components/Button.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.clickable
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.interaction.collectIsPressedAsState
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
kotlin/components/ButtonGroup.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.gestures.Orientation
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.CornerSize
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.DisposableEffect
import androidx.compose.runtime.Immutable
kotlin/components/Content.kt
package com.esuiss.ui.components

import androidx.compose.runtime.compositionLocalOf
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp

val LocalContentStyle = compositionLocalOf { TextStyle.Default }

val LocalContentColor = compositionLocalOf { Color.Unspecified }

val LocalIconSize = compositionLocalOf { 20.dp }
kotlin/components/Field.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.gestures.Orientation
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ColumnScope
import androidx.compose.foundation.layout.LayoutScopeMarker
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.heightIn
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.foundation.text.BasicText
kotlin/components/FormSupport.kt
package com.esuiss.ui.components

import android.provider.Settings
import androidx.compose.animation.core.CubicBezierEasing
import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.gestures.Orientation
import androidx.compose.foundation.text.selection.TextSelectionColors
import androidx.compose.runtime.Composable
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.alpha
import androidx.compose.ui.draw.clip
import androidx.compose.ui.draw.drawWithContent
import androidx.compose.ui.geometry.Offset
kotlin/components/Haptics.kt
package com.esuiss.ui.components

import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.remember
import androidx.compose.runtime.staticCompositionLocalOf
import androidx.compose.ui.hapticfeedback.HapticFeedback
import androidx.compose.ui.hapticfeedback.HapticFeedbackType
import androidx.compose.ui.platform.LocalHapticFeedback

val LocalHapticsEnabled = staticCompositionLocalOf { true }

@Composable
fun ProvideHaptics(enabled: Boolean, content: @Composable () -> Unit) {
    CompositionLocalProvider(LocalHapticsEnabled provides enabled, content = content)
}
kotlin/components/Icon.kt
package com.esuiss.ui.components

import androidx.compose.foundation.Image
import androidx.compose.foundation.layout.size
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.ColorFilter
import androidx.compose.ui.graphics.takeOrElse
import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.unit.Dp
import com.esuiss.ui.theme.EsuissTheme

@Composable
fun Icon(
    imageVector: ImageVector,
kotlin/components/InputGroup.kt
package com.esuiss.ui.components

import androidx.compose.foundation.gestures.detectTapGestures
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.foundation.text.BasicText
import androidx.compose.foundation.text.BasicTextField
import androidx.compose.foundation.text.KeyboardActions
import androidx.compose.foundation.text.KeyboardOptions
import androidx.compose.foundation.text.selection.LocalTextSelectionColors
import androidx.compose.runtime.Composable
kotlin/components/Label.kt
package com.esuiss.ui.components

import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.text.BasicText
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.alpha
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.unit.dp
import com.esuiss.ui.theme.EsuissTheme
import com.esuiss.ui.theme.Typography
kotlin/components/Message.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.BoxScope
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ColumnScope
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.widthIn
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.text.BasicText
import androidx.compose.runtime.Composable
kotlin/components/MessageScroller.kt
package com.esuiss.ui.components

import androidx.compose.animation.core.CubicBezierEasing
import androidx.compose.animation.core.animateFloatAsState
import androidx.compose.animation.core.tween
import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.clickable
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.interaction.collectIsPressedAsState
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.BoxScope
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.defaultMinSize
import androidx.compose.foundation.layout.fillMaxSize
kotlin/components/Screen.kt
package com.esuiss.ui.components

import android.app.Activity
import android.content.Context
import android.content.ContextWrapper
import android.os.Build
import android.view.View
import android.view.Window
import android.view.WindowInsetsController
import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.BoxScope
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ExperimentalLayoutApi
import androidx.compose.foundation.layout.ColumnScope
kotlin/components/Separator.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.gestures.Orientation
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.fillMaxHeight
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.width
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.unit.dp
import com.esuiss.ui.theme.EsuissTheme

@Composable
fun Separator(
kotlin/components/SignaturePad.kt
package com.esuiss.ui.components

import androidx.compose.foundation.Canvas
import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.gestures.awaitEachGesture
import androidx.compose.foundation.gestures.awaitFirstDown
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.foundation.text.BasicText
import androidx.compose.runtime.Composable
import androidx.compose.runtime.Immutable
import androidx.compose.runtime.getValue
kotlin/components/Spinner.kt
package com.esuiss.ui.components

import androidx.compose.animation.core.LinearEasing
import androidx.compose.animation.core.RepeatMode
import androidx.compose.animation.core.animateFloat
import androidx.compose.animation.core.infiniteRepeatable
import androidx.compose.animation.core.rememberInfiniteTransition
import androidx.compose.animation.core.tween
import androidx.compose.foundation.Canvas
import androidx.compose.foundation.layout.size
import androidx.compose.runtime.Composable
import androidx.compose.runtime.State
import androidx.compose.runtime.remember
import androidx.compose.runtime.mutableFloatStateOf
import androidx.compose.ui.Modifier
import androidx.compose.ui.geometry.CornerRadius
  1. Update the com.esuiss.ui package names to match your project.

Usage

import { ChatThread } from "@/components/blocks/chat-thread"
<ChatThread />

Replace OPENING, REPLIES and PHOTO with your messages and attachment source. Wire onSend, onAttach, onOpenContact and onLikeChange to your messaging backend.

NextDash AnalyticsPreviousChat Support

On this page

  1. 01Installation
    • CLI
    • Manual
  2. 02Usage
  3. 03Notes
  4. 04Installation
    • Manual
  5. 05Usage