suiss/ui
  • Docs
  • Components
  • Patterns
  • Interactions
  • Charts
  • Blocks
GitHubGet started
DocsComponentsPatternsInteractionsChartsBlocks
Blocks56
  • Overview
Bag
  • Checkout
  • Configure
  • Review
Bento
  • Closer Look
  • Features
  • Stats
Chat
  • Conversations
  • Support
  • Thread
Dash
  • Analytics
  • Health
  • Store
Empty
  • Bag
  • Offline
  • Search
Footer
  • Compact
  • Directory
  • Services
Grid
  • Accessories
  • Carousel
  • Lineup
Hero
  • Cinematic
  • Product
  • Tiles
Inbox
  • Categories
  • Mail
  • Support
Log
  • Activity
  • Live
  • Security
Login
  • Account
  • Passkey
  • Sheet
Nav
  • Categories
  • Global
  • Local
Onboarding
  • Onboarding
Permission
  • Primer
Price
  • Bundle
  • Care
  • Storage
Roles
  • Editor
  • Matrix
  • Requests
Settings
  • Account
  • Device
  • Notifications
Signup
  • Form
  • Steps
  • Trial
Users
  • Detail
  • Invite
  • Table
Verify
  • Code
  • Device
  • Email

suiss/ui · Block

Nav Categories

A store landing header with a draggable carousel of category tiles and a heading that follows the selection.

Nav Categories is an open-source block from suiss/ui for React, React Native, SwiftUI and Jetpack Compose. The @esuiss/ui CLI copies its source into your project, so you own the code.

components/blocks/nav-categories.tsx
"use client"

import * as React from "react"

import {
  Carousel,
  CarouselContent,
  CarouselItem,
  CarouselNext,
  CarouselPrevious,
} from "@/components/ui/carousel"
import { Toggle } from "@/components/ui/toggle"

const photo = (id: string) =>
  `https://images.unsplash.com/photo-${id}?w=400&q=80&auto=format&fit=crop`

A store landing header with a Store heading and tagline beside quick help links, then a draggable row of image tiles for each category. Selecting a tile lifts it and updates the line below to name the category. Use it as the top of a shop home page or any visual category picker.

Installation

CLI

$ pnpm dlx shadcn@latest add @esuiss/nav-categories

Works in any project with a components.json. See Installation for the one-line registry setup. Or use the suiss/ui CLI:

$ pnpm dlx @esuiss/ui@latest add blocks nav-categories

Manual

  1. Add the pieces it builds on: Carousel, Toggle.

  2. Copy the source into components/blocks/nav-categories.tsx:

components/blocks/nav-categories.tsx
"use client"

import * as React from "react"

import {
  Carousel,
  CarouselContent,
  CarouselItem,
  CarouselNext,
  CarouselPrevious,
} from "@/components/ui/carousel"
import { Toggle } from "@/components/ui/toggle"

const photo = (id: string) =>
  `https://images.unsplash.com/photo-${id}?w=400&q=80&auto=format&fit=crop`
  1. Update the import paths to match your project.

Usage

import { NavCategories } from "@/components/blocks/nav-categories"
<NavCategories />

Replace categories with your categories, each with a label and image. Tiles only select themselves, so navigate or load products from the Toggle's onPressedChange. Point the #specialist and #stores links at your routes.

Notes

Tile images are decorative, so each tile is named by its label. Images are Unsplash placeholders.

iOS
Nav Categories on iOS in light modeNav Categories on iOS in dark mode
uniwind/components/blocks/nav-categories.tsx
import * as React from "react"
import { Image, Pressable, ScrollView, View } from "react-native"
import { FadeIn, FadeInDown, ReduceMotion } from "react-native-reanimated"
import { AnimatedView } from "@/components/ui/animated-view"
import { Chip, ChipGroup } from "@/components/ui/chip"
import { Screen } from "@/components/ui/screen"
import { Text } from "@/components/ui/text"

const photo = (id: string) =>
  `https://images.unsplash.com/photo-${id}?w=400&q=80&auto=format&fit=crop`

const CATEGORIES = [
  { label: "Laptop", image: photo("1785245560368-f6d715956e5d") },
  { label: "Phone", image: photo("1714578187196-29775454aa39") },
  { label: "Pad", image: photo("1607452263110-39a87c399c50") },
  { label: "Watch", image: photo("1660844817855-3ecc7ef21f12") },
swift/Blocks/NavCategories.swift
import PhosphorSwift
import SwiftUI

public struct NavCategories: View {
  struct Category: Identifiable {
    let label: String
    let image: URL?

    var id: String { label }
  }

  static func photo(_ id: String) -> URL? {
    URL(string: "https://images.unsplash.com/photo-\(id)?w=400&q=80&auto=format&fit=crop")
  }

  static var categories: [Category] {
kotlin/blocks/NavCategories.kt
package com.esuiss.ui.blocks

import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.interaction.collectIsPressedAsState
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.text.BasicText

A store screen with a large heading, links to ask a specialist or find a store, and a scrollable ChipGroup of categories, each Chip showing a photo and a label. Selecting a category updates the line below it.

Installation

$ pnpm dlx shadcn@latest add @esuiss-rn/nav-categories

See Installation for the components.json setup. Or use the suiss/ui CLI:

$ pnpm dlx @esuiss/ui@latest add nav-categories
$ pnpm dlx @esuiss/ui@latest add nav-categories --platform swift
$ pnpm dlx @esuiss/ui@latest add nav-categories --platform kotlin

The CLI also adds what it builds on: Chip, Screen, Text. On React Native it also adds the animated view components/ui/animated-view.tsx.

Manual

  1. Install the dependencies:
npx expo install react-native-reanimated react-native-worklets
  1. Add the pieces it builds on: Chip, Screen, Text, and the animated view components/ui/animated-view.tsx from the next step.

  2. Copy the animated view into components/ui/animated-view.tsx:

uniwind/components/ui/animated-view.tsx
import { Pressable } from "react-native"
import Animated from "react-native-reanimated"

const AnimatedPressable = Animated.createAnimatedComponent(Pressable)

type AnimatedViewProps =
  | (React.ComponentProps<typeof Animated.View> &
      React.RefAttributes<React.ComponentRef<typeof Animated.View>> & {
        as?: "View"
      })
  | (React.ComponentProps<typeof AnimatedPressable> &
      React.RefAttributes<React.ComponentRef<typeof AnimatedPressable>> & {
        as: "Pressable"
      })

function AnimatedView(props: AnimatedViewProps) {
  1. Copy the source into components/blocks/nav-categories.tsx:
uniwind/components/blocks/nav-categories.tsx
import * as React from "react"
import { Image, Pressable, ScrollView, View } from "react-native"
import { FadeIn, FadeInDown, ReduceMotion } from "react-native-reanimated"
import { AnimatedView } from "@/components/ui/animated-view"
import { Chip, ChipGroup } from "@/components/ui/chip"
import { Screen } from "@/components/ui/screen"
import { Text } from "@/components/ui/text"

const photo = (id: string) =>
  `https://images.unsplash.com/photo-${id}?w=400&q=80&auto=format&fit=crop`

const CATEGORIES = [
  { label: "Laptop", image: photo("1785245560368-f6d715956e5d") },
  { label: "Phone", image: photo("1714578187196-29775454aa39") },
  { label: "Pad", image: photo("1607452263110-39a87c399c50") },
  { label: "Watch", image: photo("1660844817855-3ecc7ef21f12") },
  1. Update the import paths to match your project.
  1. Install the dependencies:
npx expo install react-native-reanimated react-native-worklets
  1. Add the pieces it builds on: Chip, Screen, Text, and the animated view components/ui/animated-view.tsx from the next step.

  2. Copy the animated view into components/ui/animated-view.tsx:

nativewind/components/ui/animated-view.tsx
import { Pressable } from "react-native"
import Animated from "react-native-reanimated"

const AnimatedPressable = Animated.createAnimatedComponent(Pressable)

type AnimatedViewProps =
  | (React.ComponentProps<typeof Animated.View> &
      React.RefAttributes<React.ComponentRef<typeof Animated.View>> & {
        as?: "View"
      })
  | (React.ComponentProps<typeof AnimatedPressable> &
      React.RefAttributes<React.ComponentRef<typeof AnimatedPressable>> & {
        as: "Pressable"
      })

function AnimatedView(props: AnimatedViewProps) {
  1. Copy the source into components/blocks/nav-categories.tsx:
nativewind/components/blocks/nav-categories.tsx
import * as React from "react"
import { Image, Pressable, ScrollView, View } from "react-native"
import { FadeIn, FadeInDown, ReduceMotion } from "react-native-reanimated"
import { AnimatedView } from "@/components/ui/animated-view"
import { Chip, ChipGroup } from "@/components/ui/chip"
import { Screen } from "@/components/ui/screen"
import { Text } from "@/components/ui/text"

const photo = (id: string) =>
  `https://images.unsplash.com/photo-${id}?w=400&q=80&auto=format&fit=crop`

const CATEGORIES = [
  { label: "Laptop", image: photo("1785245560368-f6d715956e5d") },
  { label: "Phone", image: photo("1714578187196-29775454aa39") },
  { label: "Pad", image: photo("1607452263110-39a87c399c50") },
  { label: "Watch", image: photo("1660844817855-3ecc7ef21f12") },
  1. Update the import paths to match your project.
  1. Install the dependencies:
npx expo install react-native-reanimated react-native-worklets
  1. Add the pieces it builds on: Chip, Screen, Text, and the animated view components/ui/animated-view.tsx from the next step.

  2. Copy the animated view into components/ui/animated-view.tsx:

stylesheet/components/ui/animated-view.tsx
import { Pressable } from "react-native"
import Animated from "react-native-reanimated"

const AnimatedPressable = Animated.createAnimatedComponent(Pressable)

type AnimatedViewProps =
  | (React.ComponentProps<typeof Animated.View> &
      React.RefAttributes<React.ComponentRef<typeof Animated.View>> & {
        as?: "View"
      })
  | (React.ComponentProps<typeof AnimatedPressable> &
      React.RefAttributes<React.ComponentRef<typeof AnimatedPressable>> & {
        as: "Pressable"
      })

function AnimatedView(props: AnimatedViewProps) {
  1. Copy the source into components/blocks/nav-categories.tsx:
stylesheet/components/blocks/nav-categories.tsx
import * as React from "react"
import { Image, Pressable, ScrollView, StyleSheet, View } from "react-native"
import { FadeIn, FadeInDown, ReduceMotion } from "react-native-reanimated"
import { AnimatedView } from "@/components/ui/animated-view"
import { Chip, ChipGroup } from "@/components/ui/chip"
import { Screen } from "@/components/ui/screen"
import { Text } from "@/components/ui/text"
import { fontSize, radius, useTheme } from "@/components/ui/theme"

const photo = (id: string) =>
  `https://images.unsplash.com/photo-${id}?w=400&q=80&auto=format&fit=crop`

const CATEGORIES = [
  { label: "Laptop", image: photo("1785245560368-f6d715956e5d") },
  { label: "Phone", image: photo("1714578187196-29775454aa39") },
  { label: "Pad", image: photo("1607452263110-39a87c399c50") },
  1. Update the import paths to match your project.
  1. Target iOS 17 or later.

  2. Add the Swift package to your app:

Package.swift
.package(url: "https://github.com/phosphor-icons/swift", from: "2.1.0")
  1. Copy the theme files every view uses:
swift/Theme/Theme.swift
import SwiftUI
import UIKit

struct RGBA: Sendable {
  let red: CGFloat
  let green: CGFloat
  let blue: CGFloat
  let alpha: CGFloat

  init(_ hex: UInt32, _ alpha: CGFloat = 1) {
    red = CGFloat((hex >> 16) & 0xFF) / 255
    green = CGFloat((hex >> 8) & 0xFF) / 255
    blue = CGFloat(hex & 0xFF) / 255
    self.alpha = alpha
  }
swift/Theme/Tokens.swift
import SwiftUI

public enum EsuissColor {
  public static let background = Color.adaptive(light: .init(0xFFFFFF), dark: .init(0x000000))
  public static let foreground = Color.adaptive(light: .init(0x1D1D1F), dark: .init(0xF5F5F7))
  public static let card = Color.adaptive(light: .init(0xFFFFFF), dark: .init(0x1D1D1F))
  public static let cardForeground = Color.adaptive(light: .init(0x1D1D1F), dark: .init(0xF5F5F7))
  public static let popover = Color.adaptive(light: .init(0xFFFFFF), dark: .init(0x1D1D1F))
  public static let popoverForeground = Color.adaptive(light: .init(0x1D1D1F), dark: .init(0xF5F5F7))
  public static let primary = Color.adaptive(light: .init(0x0071E3), dark: .init(0x2997FF))
  public static let primaryForeground = Color.adaptive(light: .init(0xFFFFFF), dark: .init(0xFFFFFF))
  public static let secondary = Color.adaptive(light: .init(0x000000, 0.04), dark: .init(0xFFFFFF, 0.1))
  public static let secondaryForeground = Color.adaptive(light: .init(0x1D1D1F), dark: .init(0xF5F5F7))
  public static let muted = Color.adaptive(light: .init(0xF5F5F7), dark: .init(0x161617))
  public static let mutedForeground = Color.adaptive(light: .init(0x6E6E73), dark: .init(0xA1A1A6))
  public static let accent = Color.adaptive(light: .init(0x000000, 0.06), dark: .init(0xFFFFFF, 0.1))
  1. Copy the source and every file it uses:
swift/Blocks/NavCategories.swift
import PhosphorSwift
import SwiftUI

public struct NavCategories: View {
  struct Category: Identifiable {
    let label: String
    let image: URL?

    var id: String { label }
  }

  static func photo(_ id: String) -> URL? {
    URL(string: "https://images.unsplash.com/photo-\(id)?w=400&q=80&auto=format&fit=crop")
  }

  static var categories: [Category] {
swift/Components/Button.swift
import SwiftUI

public struct VariantButtonStyle: ButtonStyle {
  public enum Variant: CaseIterable, Sendable {
    case `default`, outline, secondary, tinted, ghost, plain, destructive, link
  }

  public enum Size: CaseIterable, Sendable {
    case `default`, xs, sm, lg, xl, icon, iconXs, iconSm, iconLg, iconXl

    var height: CGFloat {
      switch self {
      case .xs, .iconXs: 24
      case .sm, .iconSm: 32
      case .default, .icon: 36
      case .lg, .iconLg: 44
swift/Components/ButtonGroup.swift
import SwiftUI

extension EnvironmentValues {
  @Entry var buttonGroup: Axis? = nil
  @Entry var buttonGroupSize: CGSize = .zero
}

enum ButtonGroupSpace: Hashable {
  case group
}

struct ButtonGroupFrame {
  let bounds: Anchor<CGRect>
  let outlined: Bool
}
swift/Components/Checkbox.swift
import PhosphorSwift
import SwiftUI

extension Shadow {
  static let control = Shadow(color: .black.opacity(0.08), radius: 0.5, y: 0.5)
  static let thumb = Shadow(color: .black.opacity(0.12), radius: 1.5, y: 1)
}

struct SelectionIndicator<Mark: View>: View {
  let checked: Bool
  let pressed: Bool
  let cornerRadius: CGFloat
  let mark: Mark

  @Environment(\.isEnabled) private var isEnabled
  @Environment(\.isInvalid) private var invalid
swift/Components/Chip.swift
import PhosphorSwift
import SwiftUI

public enum ChipSize: CaseIterable, Sendable {
  case sm, `default`

  var height: CGFloat {
    switch self {
    case .sm: 28
    case .default: 32
    }
  }

  var padding: CGFloat {
    switch self {
    case .sm: 10
swift/Components/Combobox.swift
import PhosphorSwift
import SwiftUI

public struct Combobox<Item: Hashable & Sendable>: View {
  let items: [Item]
  let single: Binding<Item?>?
  let multiple: Binding<[Item]>?
  let placeholder: LocalizedStringKey
  let searchPlaceholder: LocalizedStringKey
  let emptyText: LocalizedStringKey
  let title: (Item) -> String

  @State private var open = false
  @Environment(\.isEnabled) private var isEnabled
  @Environment(\.isInvalid) private var invalid
  @Environment(\.colorScheme) private var colorScheme
swift/Components/DropdownMenu.swift
import PhosphorSwift
import SwiftUI

enum MenuPresentation: Sendable {
  case system, popup
}

extension EnvironmentValues {
  @Entry var menuPresentation: MenuPresentation = .system
  @Entry var menuRadio = MenuRadioContext()
}

struct MenuRadioContext: @unchecked Sendable {
  var selected: AnyHashable?
  var select: @MainActor @Sendable (AnyHashable) -> Void = { _ in }
}
swift/Components/Field.swift
import SwiftUI

extension EnvironmentValues {
  @Entry public var isInvalid = false
  @Entry var fieldInset = false
  @Entry var fieldGroupInset = false
  @Entry var fieldSetInset = false
}

extension View {
  public func invalid(_ isInvalid: Bool = true) -> some View {
    environment(\.isInvalid, isInvalid)
  }
}

public enum FieldOrientation: CaseIterable, Sendable {
swift/Components/Haptics.swift
import SwiftUI

extension EnvironmentValues {
  @Entry public var hapticsEnabled = true
}

extension View {
  public func haptics(_ enabled: Bool) -> some View {
    environment(\.hapticsEnabled, enabled)
  }

  func hapticFeedback<Trigger: Equatable>(_ feedback: SensoryFeedback, trigger: Trigger) -> some View {
    modifier(HapticFeedbackModifier(feedback: feedback, trigger: trigger) { _, _ in true })
  }

  func hapticFeedback<Trigger: Equatable>(
swift/Components/Header.swift
import PhosphorSwift
import SwiftUI

extension EnvironmentValues {
  @Entry var headerProgress: CGFloat?
  @Entry var headerReport: ((CGFloat) -> Void)?
}

enum HeaderMath {
  static func progress(minY: CGFloat, height: CGFloat) -> CGFloat {
    guard height > 0 else { return 0 }
    return min(max(-minY / height, 0), 1)
  }
}

public struct Header<Title: View, Leading: View, Trailing: View>: View {
swift/Components/Item.swift
import SwiftUI

public enum ItemVariant: CaseIterable, Sendable {
  case `default`, outline, muted
}

public enum ItemSize: CaseIterable, Sendable {
  case `default`, sm, xs

  var horizontalPadding: CGFloat {
    switch self {
    case .default: 16
    case .sm: 14
    case .xs: 12
    }
  }
swift/Components/KeyboardScrollView.swift
import SwiftUI
import UIKit

public struct KeyboardScrollView<Content: View>: View {
  let showsIndicators: Bool
  let content: Content

  public init(showsIndicators: Bool = true, @ViewBuilder content: () -> Content) {
    self.showsIndicators = showsIndicators
    self.content = content()
  }

  public var body: some View {
    ScrollView(.vertical, showsIndicators: showsIndicators) {
      content
        .frame(maxWidth: .infinity, alignment: .topLeading)
swift/Components/Overlay.swift
import PhosphorSwift
import Observation
import SwiftUI

public enum PopupAlignment: Sendable, CaseIterable {
  case start, center, end
}

struct OverlayDismiss: Sendable {
  let action: @MainActor @Sendable () -> Void

  @MainActor func callAsFunction() {
    action()
  }
}
swift/Components/Screen.swift
import SwiftUI

extension EnvironmentValues {
  @Entry var screenBackground: Color = EsuissColor.background
}

public struct Screen<Content: View>: View {
  public enum Background: CaseIterable, Sendable {
    case background, muted

    var color: Color {
      switch self {
      case .background: EsuissColor.background
      case .muted: EsuissColor.muted
      }
    }
swift/Components/Select.swift
import PhosphorSwift
import SwiftUI

struct SelectContext: @unchecked Sendable {
  var selected: AnyHashable?
  var registering = false
  var select: @MainActor @Sendable (AnyHashable) -> Void = { _ in }
}

extension EnvironmentValues {
  @Entry var select = SelectContext()
}

struct SelectLabelsKey: PreferenceKey {
  static var defaultValue: [AnyHashable: Text] { [:] }
swift/Components/Separator.swift
import SwiftUI

public struct Separator: View {
  let orientation: Axis

  public init(_ orientation: Axis = .horizontal) {
    self.orientation = orientation
  }

  public var body: some View {
    Rectangle()
      .fill(EsuissColor.border)
      .frame(width: orientation == .vertical ? 1 : nil, height: orientation == .horizontal ? 1 : nil)
      .frame(maxWidth: orientation == .horizontal ? .infinity : nil, maxHeight: orientation == .vertical ? .infinity : nil)
      .accessibilityHidden(true)
  }
swift/Components/TextVariant.swift
import SwiftUI

public enum TextVariant: CaseIterable, Sendable {
  case `default`, h1, h2, h3, h4, p, blockquote, code, lead, large, small, muted

  var style: TextStyle {
    switch self {
    case .h1: .xl3
    case .h2: .xl2
    case .h3: .xl
    case .h4, .lead, .large: .lg
    case .code, .small, .muted: .sm
    default: .base
    }
  }
  1. Add the files to your app target.
  1. Set minSdk to 24 or higher and add the dependencies:
build.gradle.kts
implementation(platform("androidx.compose:compose-bom:2026.09.00"))
implementation("androidx.compose.foundation:foundation")
implementation("androidx.compose.ui:ui")
implementation("com.adamglin:phosphor-icon-android:1.0.0")
  1. Copy the theme files every view uses:
kotlin/theme/Theme.kt
package com.esuiss.ui.theme

import androidx.compose.foundation.isSystemInDarkTheme
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.Immutable
import androidx.compose.runtime.staticCompositionLocalOf
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.dropShadow
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.Shape
import androidx.compose.ui.graphics.shadow.Shadow as DropShadow
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.text.style.LineHeightStyle
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.DpOffset
kotlin/theme/Tokens.kt
package com.esuiss.ui.theme

import androidx.compose.runtime.Immutable
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.unit.dp

@Immutable
data class Colors(
    val background: Color,
    val foreground: Color,
    val card: Color,
    val cardForeground: Color,
    val popover: Color,
    val popoverForeground: Color,
    val primary: Color,
    val primaryForeground: Color,
  1. Copy the source and every file it uses:
kotlin/blocks/NavCategories.kt
package com.esuiss.ui.blocks

import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.interaction.collectIsPressedAsState
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.text.BasicText
kotlin/components/Button.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.clickable
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.interaction.collectIsPressedAsState
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
kotlin/components/ButtonGroup.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.gestures.Orientation
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.CornerSize
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.DisposableEffect
import androidx.compose.runtime.Immutable
kotlin/components/Checkbox.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.interaction.collectIsPressedAsState
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.selection.triStateToggleable
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.remember
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.alpha
kotlin/components/Chip.kt
package com.esuiss.ui.components

import androidx.compose.animation.core.animateFloatAsState
import androidx.compose.animation.core.tween
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.horizontalScroll
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.interaction.collectIsPressedAsState
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.FlowRow
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
kotlin/components/Content.kt
package com.esuiss.ui.components

import androidx.compose.runtime.compositionLocalOf
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp

val LocalContentStyle = compositionLocalOf { TextStyle.Default }

val LocalContentColor = compositionLocalOf { Color.Unspecified }

val LocalIconSize = compositionLocalOf { 20.dp }
kotlin/components/Field.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.gestures.Orientation
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ColumnScope
import androidx.compose.foundation.layout.LayoutScopeMarker
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.heightIn
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.foundation.text.BasicText
kotlin/components/FormSupport.kt
package com.esuiss.ui.components

import android.provider.Settings
import androidx.compose.animation.core.CubicBezierEasing
import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.gestures.Orientation
import androidx.compose.foundation.text.selection.TextSelectionColors
import androidx.compose.runtime.Composable
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.alpha
import androidx.compose.ui.draw.clip
import androidx.compose.ui.draw.drawWithContent
import androidx.compose.ui.geometry.Offset
kotlin/components/Haptics.kt
package com.esuiss.ui.components

import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.remember
import androidx.compose.runtime.staticCompositionLocalOf
import androidx.compose.ui.hapticfeedback.HapticFeedback
import androidx.compose.ui.hapticfeedback.HapticFeedbackType
import androidx.compose.ui.platform.LocalHapticFeedback

val LocalHapticsEnabled = staticCompositionLocalOf { true }

@Composable
fun ProvideHaptics(enabled: Boolean, content: @Composable () -> Unit) {
    CompositionLocalProvider(LocalHapticsEnabled provides enabled, content = content)
}
kotlin/components/Icon.kt
package com.esuiss.ui.components

import androidx.compose.foundation.Image
import androidx.compose.foundation.layout.size
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.ColorFilter
import androidx.compose.ui.graphics.takeOrElse
import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.unit.Dp
import com.esuiss.ui.theme.EsuissTheme

@Composable
fun Icon(
    imageVector: ImageVector,
kotlin/components/Label.kt
package com.esuiss.ui.components

import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.text.BasicText
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.alpha
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.unit.dp
import com.esuiss.ui.theme.EsuissTheme
import com.esuiss.ui.theme.Typography
kotlin/components/Screen.kt
package com.esuiss.ui.components

import android.app.Activity
import android.content.Context
import android.content.ContextWrapper
import android.os.Build
import android.view.View
import android.view.Window
import android.view.WindowInsetsController
import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.BoxScope
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ExperimentalLayoutApi
import androidx.compose.foundation.layout.ColumnScope
kotlin/components/Separator.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.gestures.Orientation
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.fillMaxHeight
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.width
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.unit.dp
import com.esuiss.ui.theme.EsuissTheme

@Composable
fun Separator(
  1. Update the com.esuiss.ui package names to match your project.

Usage

import { NavCategories } from "@/components/blocks/nav-categories"
<NavCategories />

Replace CATEGORIES with your categories and images. Wire onSelectCategory, onAskSpecialist and onFindStore to your navigation. The photos are Unsplash placeholders.

NextNav GlobalPreviousLogin Sheet

On this page

  1. 01Installation
    • CLI
    • Manual
  2. 02Usage
  3. 03Notes
  4. 04Installation
    • Manual
  5. 05Usage