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suiss/ui · Block

Permission Primer

A screen that explains why the app needs a permission before asking, with Allow and Not now buttons.

Permission Primer is an open-source block from suiss/ui for React Native, SwiftUI and Jetpack Compose. The @esuiss/ui CLI copies its source into your project, so you own the code.

iOS
Permission Primer on iOS in light modePermission Primer on iOS in dark mode
uniwind/components/blocks/permission-primer.tsx
import {
  BellIcon,
  ChatCircleIcon,
  ClockIcon,
  PackageIcon,
  type Icon as PhosphorIcon,
} from "phosphor-react-native"
import { ScrollView, View } from "react-native"
import { BottomBar, BottomBarContent } from "@/components/ui/bottom-bar"
import { Button } from "@/components/ui/button"
import { Icon } from "@/components/ui/icon"
import { Screen } from "@/components/ui/screen"
import { Text } from "@/components/ui/text"

type PermissionPrimerBenefit = {
  icon: PhosphorIcon
swift/Blocks/PermissionPrimer.swift
import PhosphorSwift
import SwiftUI

public struct PermissionPrimerBenefit: Identifiable {
  public let id = UUID()
  let icon: Image
  let title: Text
  let description: Text

  public init(icon: Image, title: LocalizedStringKey, description: LocalizedStringKey) {
    self.icon = icon
    self.title = Text(title)
    self.description = Text(description)
  }

  public init(icon: Image, verbatim title: String, description: String) {
kotlin/blocks/PermissionPrimer.kt
package com.esuiss.ui.blocks

import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.BoxWithConstraints
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.heightIn
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.layout.widthIn

A primer shown before a system permission prompt: a large icon, a title, a description and a list of benefits, each with its own icon. Allow and Not now buttons sit in a BottomBar. By default it asks for notifications.

Installation

$ pnpm dlx shadcn@latest add @esuiss-rn/permission-primer

See Installation for the components.json setup. Or use the suiss/ui CLI:

$ pnpm dlx @esuiss/ui@latest add permission-primer
$ pnpm dlx @esuiss/ui@latest add permission-primer --platform swift
$ pnpm dlx @esuiss/ui@latest add permission-primer --platform kotlin

The CLI also adds what it builds on: Bottom Bar, Button, Icon, Screen, Text.

Manual

  1. Install the dependencies:
npx expo install phosphor-react-native react-native-svg
  1. Add the pieces it builds on: Bottom Bar, Button, Icon, Screen, Text.

  2. Copy the source into components/blocks/permission-primer.tsx:

uniwind/components/blocks/permission-primer.tsx
import {
  BellIcon,
  ChatCircleIcon,
  ClockIcon,
  PackageIcon,
  type Icon as PhosphorIcon,
} from "phosphor-react-native"
import { ScrollView, View } from "react-native"
import { BottomBar, BottomBarContent } from "@/components/ui/bottom-bar"
import { Button } from "@/components/ui/button"
import { Icon } from "@/components/ui/icon"
import { Screen } from "@/components/ui/screen"
import { Text } from "@/components/ui/text"

type PermissionPrimerBenefit = {
  icon: PhosphorIcon
  1. Update the import paths to match your project.
  1. Install the dependencies:
npx expo install phosphor-react-native react-native-svg
  1. Add the pieces it builds on: Bottom Bar, Button, Icon, Screen, Text.

  2. Copy the source into components/blocks/permission-primer.tsx:

nativewind/components/blocks/permission-primer.tsx
import {
  BellIcon,
  ChatCircleIcon,
  ClockIcon,
  PackageIcon,
  type Icon as PhosphorIcon,
} from "phosphor-react-native"
import { ScrollView, View } from "react-native"
import { BottomBar, BottomBarContent } from "@/components/ui/bottom-bar"
import { Button } from "@/components/ui/button"
import { Icon } from "@/components/ui/icon"
import { Screen } from "@/components/ui/screen"
import { Text } from "@/components/ui/text"

type PermissionPrimerBenefit = {
  icon: PhosphorIcon
  1. Update the import paths to match your project.
  1. Install the dependencies:
npx expo install phosphor-react-native react-native-svg
  1. Add the pieces it builds on: Bottom Bar, Button, Icon, Screen, Text.

  2. Copy the source into components/blocks/permission-primer.tsx:

stylesheet/components/blocks/permission-primer.tsx
import {
  BellIcon,
  ChatCircleIcon,
  ClockIcon,
  PackageIcon,
  type Icon as PhosphorIcon,
} from "phosphor-react-native"
import { ScrollView, StyleSheet, View } from "react-native"
import { BottomBar, BottomBarContent } from "@/components/ui/bottom-bar"
import { Button } from "@/components/ui/button"
import { Icon } from "@/components/ui/icon"
import { Screen } from "@/components/ui/screen"
import { Text } from "@/components/ui/text"
import { fontSize, radius, useTheme } from "@/components/ui/theme"

function withAlpha(color: string, alpha: number) {
  1. Update the import paths to match your project.
  1. Target iOS 17 or later.

  2. Add the Swift package to your app:

Package.swift
.package(url: "https://github.com/phosphor-icons/swift", from: "2.1.0")
  1. Copy the theme files every view uses:
swift/Theme/Theme.swift
import SwiftUI
import UIKit

struct RGBA: Sendable {
  let red: CGFloat
  let green: CGFloat
  let blue: CGFloat
  let alpha: CGFloat

  init(_ hex: UInt32, _ alpha: CGFloat = 1) {
    red = CGFloat((hex >> 16) & 0xFF) / 255
    green = CGFloat((hex >> 8) & 0xFF) / 255
    blue = CGFloat(hex & 0xFF) / 255
    self.alpha = alpha
  }
swift/Theme/Tokens.swift
import SwiftUI

public enum EsuissColor {
  public static let background = Color.adaptive(light: .init(0xFFFFFF), dark: .init(0x000000))
  public static let foreground = Color.adaptive(light: .init(0x1D1D1F), dark: .init(0xF5F5F7))
  public static let card = Color.adaptive(light: .init(0xFFFFFF), dark: .init(0x1D1D1F))
  public static let cardForeground = Color.adaptive(light: .init(0x1D1D1F), dark: .init(0xF5F5F7))
  public static let popover = Color.adaptive(light: .init(0xFFFFFF), dark: .init(0x1D1D1F))
  public static let popoverForeground = Color.adaptive(light: .init(0x1D1D1F), dark: .init(0xF5F5F7))
  public static let primary = Color.adaptive(light: .init(0x0071E3), dark: .init(0x2997FF))
  public static let primaryForeground = Color.adaptive(light: .init(0xFFFFFF), dark: .init(0xFFFFFF))
  public static let secondary = Color.adaptive(light: .init(0x000000, 0.04), dark: .init(0xFFFFFF, 0.1))
  public static let secondaryForeground = Color.adaptive(light: .init(0x1D1D1F), dark: .init(0xF5F5F7))
  public static let muted = Color.adaptive(light: .init(0xF5F5F7), dark: .init(0x161617))
  public static let mutedForeground = Color.adaptive(light: .init(0x6E6E73), dark: .init(0xA1A1A6))
  public static let accent = Color.adaptive(light: .init(0x000000, 0.06), dark: .init(0xFFFFFF, 0.1))
  1. Copy the source and every file it uses:
swift/Blocks/PermissionPrimer.swift
import PhosphorSwift
import SwiftUI

public struct PermissionPrimerBenefit: Identifiable {
  public let id = UUID()
  let icon: Image
  let title: Text
  let description: Text

  public init(icon: Image, title: LocalizedStringKey, description: LocalizedStringKey) {
    self.icon = icon
    self.title = Text(title)
    self.description = Text(description)
  }

  public init(icon: Image, verbatim title: String, description: String) {
swift/Components/BottomBar.swift
import SwiftUI

public struct BottomBar<Content: View>: View {
  let separator: Bool
  let content: Content

  @Environment(\.screenBackground) private var background

  public init(separator: Bool = true, @ViewBuilder content: () -> Content) {
    self.separator = separator
    self.content = content()
  }

  public var body: some View {
    VStack(spacing: 0) {
      content
swift/Components/Button.swift
import SwiftUI

public struct VariantButtonStyle: ButtonStyle {
  public enum Variant: CaseIterable, Sendable {
    case `default`, outline, secondary, tinted, ghost, plain, destructive, link
  }

  public enum Size: CaseIterable, Sendable {
    case `default`, xs, sm, lg, xl, icon, iconXs, iconSm, iconLg, iconXl

    var height: CGFloat {
      switch self {
      case .xs, .iconXs: 24
      case .sm, .iconSm: 32
      case .default, .icon: 36
      case .lg, .iconLg: 44
swift/Components/ButtonGroup.swift
import SwiftUI

extension EnvironmentValues {
  @Entry var buttonGroup: Axis? = nil
  @Entry var buttonGroupSize: CGSize = .zero
}

enum ButtonGroupSpace: Hashable {
  case group
}

struct ButtonGroupFrame {
  let bounds: Anchor<CGRect>
  let outlined: Bool
}
swift/Components/KeyboardScrollView.swift
import SwiftUI
import UIKit

public struct KeyboardScrollView<Content: View>: View {
  let showsIndicators: Bool
  let content: Content

  public init(showsIndicators: Bool = true, @ViewBuilder content: () -> Content) {
    self.showsIndicators = showsIndicators
    self.content = content()
  }

  public var body: some View {
    ScrollView(.vertical, showsIndicators: showsIndicators) {
      content
        .frame(maxWidth: .infinity, alignment: .topLeading)
swift/Components/Screen.swift
import SwiftUI

extension EnvironmentValues {
  @Entry var screenBackground: Color = EsuissColor.background
}

public struct Screen<Content: View>: View {
  public enum Background: CaseIterable, Sendable {
    case background, muted

    var color: Color {
      switch self {
      case .background: EsuissColor.background
      case .muted: EsuissColor.muted
      }
    }
swift/Components/TextVariant.swift
import SwiftUI

public enum TextVariant: CaseIterable, Sendable {
  case `default`, h1, h2, h3, h4, p, blockquote, code, lead, large, small, muted

  var style: TextStyle {
    switch self {
    case .h1: .xl3
    case .h2: .xl2
    case .h3: .xl
    case .h4, .lead, .large: .lg
    case .code, .small, .muted: .sm
    default: .base
    }
  }
  1. Add the files to your app target.
  1. Set minSdk to 24 or higher and add the dependencies:
build.gradle.kts
implementation(platform("androidx.compose:compose-bom:2026.09.00"))
implementation("androidx.compose.foundation:foundation")
implementation("androidx.compose.ui:ui")
implementation("com.adamglin:phosphor-icon-android:1.0.0")
  1. Copy the theme files every view uses:
kotlin/theme/Theme.kt
package com.esuiss.ui.theme

import androidx.compose.foundation.isSystemInDarkTheme
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.Immutable
import androidx.compose.runtime.staticCompositionLocalOf
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.dropShadow
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.Shape
import androidx.compose.ui.graphics.shadow.Shadow as DropShadow
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.text.style.LineHeightStyle
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.DpOffset
kotlin/theme/Tokens.kt
package com.esuiss.ui.theme

import androidx.compose.runtime.Immutable
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.unit.dp

@Immutable
data class Colors(
    val background: Color,
    val foreground: Color,
    val card: Color,
    val cardForeground: Color,
    val popover: Color,
    val popoverForeground: Color,
    val primary: Color,
    val primaryForeground: Color,
  1. Copy the source and every file it uses:
kotlin/blocks/PermissionPrimer.kt
package com.esuiss.ui.blocks

import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.BoxWithConstraints
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.heightIn
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.layout.widthIn
kotlin/components/BottomBar.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ColumnScope
import androidx.compose.foundation.layout.WindowInsets
import androidx.compose.foundation.layout.WindowInsetsSides
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.only
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.safeDrawing
import androidx.compose.foundation.layout.windowInsetsPadding
import androidx.compose.runtime.Composable
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
kotlin/components/Button.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.clickable
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.interaction.collectIsPressedAsState
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
kotlin/components/ButtonGroup.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.gestures.Orientation
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.CornerSize
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.DisposableEffect
import androidx.compose.runtime.Immutable
kotlin/components/Content.kt
package com.esuiss.ui.components

import androidx.compose.runtime.compositionLocalOf
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp

val LocalContentStyle = compositionLocalOf { TextStyle.Default }

val LocalContentColor = compositionLocalOf { Color.Unspecified }

val LocalIconSize = compositionLocalOf { 20.dp }
kotlin/components/Icon.kt
package com.esuiss.ui.components

import androidx.compose.foundation.Image
import androidx.compose.foundation.layout.size
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.ColorFilter
import androidx.compose.ui.graphics.takeOrElse
import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.unit.Dp
import com.esuiss.ui.theme.EsuissTheme

@Composable
fun Icon(
    imageVector: ImageVector,
kotlin/components/Screen.kt
package com.esuiss.ui.components

import android.app.Activity
import android.content.Context
import android.content.ContextWrapper
import android.os.Build
import android.view.View
import android.view.Window
import android.view.WindowInsetsController
import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.BoxScope
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ExperimentalLayoutApi
import androidx.compose.foundation.layout.ColumnScope
  1. Update the com.esuiss.ui package names to match your project.

Usage

import { PermissionPrimer } from "@/components/blocks/permission-primer"
<PermissionPrimer />

Every piece is a prop: icon, title, description, benefits, allowLabel and dismissLabel. Request the real permission in onAllow and close the screen in onDismiss.

NextPrice BundlePreviousOnboarding

On this page

  1. 01Installation
    • Manual
  2. 02Usage