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suiss/ui · Block

Empty Search

A search page showing live suggestions, a no-results state, and suggested queries.

Empty Search is an open-source block from suiss/ui for React, React Native, SwiftUI and Jetpack Compose. The @esuiss/ui CLI copies its source into your project, so you own the code.

components/blocks/empty-search.tsx
"use client"

import { MagnifyingGlassIcon, XIcon } from "@phosphor-icons/react"
import * as React from "react"

import { Button } from "@/components/ui/button"
import {
  Empty,
  EmptyContent,
  EmptyDescription,
  EmptyHeader,
  EmptyTitle,
} from "@/components/ui/empty"

const suggestions = ["Book Air", "Book Pro", "Book mini", "Compare Book models"]

A search page that lists matching suggestions as you type, and shows a no-results message with suggested queries when nothing matches. An empty field shows an idle prompt instead. Use it for site search, command search or any search screen that needs a helpful empty state.

Installation

CLI

$ pnpm dlx shadcn@latest add @esuiss/empty-search

Works in any project with a components.json. See Installation for the one-line registry setup. Or use the suiss/ui CLI:

$ pnpm dlx @esuiss/ui@latest add blocks empty-search

Manual

  1. Install the dependencies:
$ pnpm add @phosphor-icons/react
  1. Add the pieces it builds on: Button, Empty.

  2. Copy the source into components/blocks/empty-search.tsx:

components/blocks/empty-search.tsx
"use client"

import { MagnifyingGlassIcon, XIcon } from "@phosphor-icons/react"
import * as React from "react"

import { Button } from "@/components/ui/button"
import {
  Empty,
  EmptyContent,
  EmptyDescription,
  EmptyHeader,
  EmptyTitle,
} from "@/components/ui/empty"

const suggestions = ["Book Air", "Book Pro", "Book mini", "Compare Book models"]
  1. Update the import paths to match your project.

Usage

import { EmptySearch } from "@/components/blocks/empty-search"
<EmptySearch />

Replace the suggestions array and the matches computation with results from your search API; the demo only matches queries that start with book. The query starts as book neo so the no-results state shows on load, so start it empty in your app.

Notes

The clear button returns focus to the field, and the empty-state message is announced when it changes.

iOS
Empty Search on iOS in light modeEmpty Search on iOS in dark mode
uniwind/components/blocks/empty-search.tsx
import { cn } from "cn"
import { MagnifyingGlassIcon, XIcon } from "phosphor-react-native"
import * as React from "react"
import { Pressable, ScrollView, type TextInput, View } from "react-native"
import { FadeInDown, ReduceMotion } from "react-native-reanimated"
import { AnimatedView } from "@/components/ui/animated-view"
import { Button } from "@/components/ui/button"
import {
  Empty,
  EmptyContent,
  EmptyDescription,
  EmptyHeader,
  EmptyTitle,
} from "@/components/ui/empty"
import { Icon } from "@/components/ui/icon"
import { Input } from "@/components/ui/input"
swift/Blocks/EmptySearch.swift
import PhosphorSwift
import SwiftUI

public struct EmptySearch: View {
  static var suggestions: [String] { ["Book Air", "Book Pro", "Book mini", "Compare Book models"] }

  @State private var query: String
  @FocusState private var focused: Bool
  @Environment(\.accessibilityReduceMotion) private var reduceMotion

  public init() {
    self.init(query: "book neo")
  }

  init(query: String) {
    _query = State(initialValue: query)
kotlin/blocks/EmptySearch.kt
package com.esuiss.ui.blocks

import androidx.compose.animation.AnimatedContent
import androidx.compose.animation.animateColorAsState
import androidx.compose.animation.core.CubicBezierEasing
import androidx.compose.animation.core.tween
import androidx.compose.animation.fadeIn
import androidx.compose.animation.fadeOut
import androidx.compose.animation.slideInVertically
import androidx.compose.animation.togetherWith
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.interaction.collectIsFocusedAsState
import androidx.compose.foundation.interaction.collectIsPressedAsState
import androidx.compose.foundation.layout.Arrangement

Composes Screen, Input, Empty, Button, Icon and Text. Typing filters the suggestions list, the clear button empties the field and refocuses it, and when nothing matches the screen shows a no-results message with suggestion buttons that fill in the query.

Installation

$ pnpm dlx shadcn@latest add @esuiss-rn/empty-search

See Installation for the components.json setup. Or use the suiss/ui CLI:

$ pnpm dlx @esuiss/ui@latest add empty-search
$ pnpm dlx @esuiss/ui@latest add empty-search --platform swift
$ pnpm dlx @esuiss/ui@latest add empty-search --platform kotlin

The CLI also adds what it builds on: Button, Empty, Icon, Input, Screen, Text. On React Native it also adds the animated view components/ui/animated-view.tsx.

Manual

  1. Install the dependencies:
npx expo install cn phosphor-react-native react-native-reanimated react-native-svg react-native-worklets
  1. Add the pieces it builds on: Button, Empty, Icon, Input, Screen, Text, and the animated view components/ui/animated-view.tsx from the next step.

  2. Copy the animated view into components/ui/animated-view.tsx:

uniwind/components/ui/animated-view.tsx
import { Pressable } from "react-native"
import Animated from "react-native-reanimated"

const AnimatedPressable = Animated.createAnimatedComponent(Pressable)

type AnimatedViewProps =
  | (React.ComponentProps<typeof Animated.View> &
      React.RefAttributes<React.ComponentRef<typeof Animated.View>> & {
        as?: "View"
      })
  | (React.ComponentProps<typeof AnimatedPressable> &
      React.RefAttributes<React.ComponentRef<typeof AnimatedPressable>> & {
        as: "Pressable"
      })

function AnimatedView(props: AnimatedViewProps) {
  1. Copy the source into components/blocks/empty-search.tsx:
uniwind/components/blocks/empty-search.tsx
import { cn } from "cn"
import { MagnifyingGlassIcon, XIcon } from "phosphor-react-native"
import * as React from "react"
import { Pressable, ScrollView, type TextInput, View } from "react-native"
import { FadeInDown, ReduceMotion } from "react-native-reanimated"
import { AnimatedView } from "@/components/ui/animated-view"
import { Button } from "@/components/ui/button"
import {
  Empty,
  EmptyContent,
  EmptyDescription,
  EmptyHeader,
  EmptyTitle,
} from "@/components/ui/empty"
import { Icon } from "@/components/ui/icon"
import { Input } from "@/components/ui/input"
  1. Update the import paths to match your project.
  1. Install the dependencies:
npx expo install cn phosphor-react-native react-native-reanimated react-native-svg react-native-worklets
  1. Add the pieces it builds on: Button, Empty, Icon, Input, Screen, Text, and the animated view components/ui/animated-view.tsx from the next step.

  2. Copy the animated view into components/ui/animated-view.tsx:

nativewind/components/ui/animated-view.tsx
import { Pressable } from "react-native"
import Animated from "react-native-reanimated"

const AnimatedPressable = Animated.createAnimatedComponent(Pressable)

type AnimatedViewProps =
  | (React.ComponentProps<typeof Animated.View> &
      React.RefAttributes<React.ComponentRef<typeof Animated.View>> & {
        as?: "View"
      })
  | (React.ComponentProps<typeof AnimatedPressable> &
      React.RefAttributes<React.ComponentRef<typeof AnimatedPressable>> & {
        as: "Pressable"
      })

function AnimatedView(props: AnimatedViewProps) {
  1. Copy the source into components/blocks/empty-search.tsx:
nativewind/components/blocks/empty-search.tsx
import { cn } from "cn"
import { MagnifyingGlassIcon, XIcon } from "phosphor-react-native"
import * as React from "react"
import { Pressable, ScrollView, type TextInput, View } from "react-native"
import { FadeInDown, ReduceMotion } from "react-native-reanimated"
import { AnimatedView } from "@/components/ui/animated-view"
import { Button } from "@/components/ui/button"
import {
  Empty,
  EmptyContent,
  EmptyDescription,
  EmptyHeader,
  EmptyTitle,
} from "@/components/ui/empty"
import { Icon } from "@/components/ui/icon"
import { Input } from "@/components/ui/input"
  1. Update the import paths to match your project.
  1. Install the dependencies:
npx expo install phosphor-react-native react-native-reanimated react-native-svg react-native-worklets
  1. Add the pieces it builds on: Button, Empty, Icon, Input, Screen, Text, and the animated view components/ui/animated-view.tsx from the next step.

  2. Copy the animated view into components/ui/animated-view.tsx:

stylesheet/components/ui/animated-view.tsx
import { Pressable } from "react-native"
import Animated from "react-native-reanimated"

const AnimatedPressable = Animated.createAnimatedComponent(Pressable)

type AnimatedViewProps =
  | (React.ComponentProps<typeof Animated.View> &
      React.RefAttributes<React.ComponentRef<typeof Animated.View>> & {
        as?: "View"
      })
  | (React.ComponentProps<typeof AnimatedPressable> &
      React.RefAttributes<React.ComponentRef<typeof AnimatedPressable>> & {
        as: "Pressable"
      })

function AnimatedView(props: AnimatedViewProps) {
  1. Copy the source into components/blocks/empty-search.tsx:
stylesheet/components/blocks/empty-search.tsx
import { MagnifyingGlassIcon, XIcon } from "phosphor-react-native"
import * as React from "react"
import {
  Pressable,
  ScrollView,
  StyleSheet,
  type TextInput,
  View,
} from "react-native"
import { FadeInDown, ReduceMotion } from "react-native-reanimated"
import { AnimatedView } from "@/components/ui/animated-view"
import { Button } from "@/components/ui/button"
import {
  Empty,
  EmptyContent,
  EmptyDescription,
  1. Update the import paths to match your project.
  1. Target iOS 17 or later.

  2. Add the Swift package to your app:

Package.swift
.package(url: "https://github.com/phosphor-icons/swift", from: "2.1.0")
  1. Copy the theme files every view uses:
swift/Theme/Theme.swift
import SwiftUI
import UIKit

struct RGBA: Sendable {
  let red: CGFloat
  let green: CGFloat
  let blue: CGFloat
  let alpha: CGFloat

  init(_ hex: UInt32, _ alpha: CGFloat = 1) {
    red = CGFloat((hex >> 16) & 0xFF) / 255
    green = CGFloat((hex >> 8) & 0xFF) / 255
    blue = CGFloat(hex & 0xFF) / 255
    self.alpha = alpha
  }
swift/Theme/Tokens.swift
import SwiftUI

public enum EsuissColor {
  public static let background = Color.adaptive(light: .init(0xFFFFFF), dark: .init(0x000000))
  public static let foreground = Color.adaptive(light: .init(0x1D1D1F), dark: .init(0xF5F5F7))
  public static let card = Color.adaptive(light: .init(0xFFFFFF), dark: .init(0x1D1D1F))
  public static let cardForeground = Color.adaptive(light: .init(0x1D1D1F), dark: .init(0xF5F5F7))
  public static let popover = Color.adaptive(light: .init(0xFFFFFF), dark: .init(0x1D1D1F))
  public static let popoverForeground = Color.adaptive(light: .init(0x1D1D1F), dark: .init(0xF5F5F7))
  public static let primary = Color.adaptive(light: .init(0x0071E3), dark: .init(0x2997FF))
  public static let primaryForeground = Color.adaptive(light: .init(0xFFFFFF), dark: .init(0xFFFFFF))
  public static let secondary = Color.adaptive(light: .init(0x000000, 0.04), dark: .init(0xFFFFFF, 0.1))
  public static let secondaryForeground = Color.adaptive(light: .init(0x1D1D1F), dark: .init(0xF5F5F7))
  public static let muted = Color.adaptive(light: .init(0xF5F5F7), dark: .init(0x161617))
  public static let mutedForeground = Color.adaptive(light: .init(0x6E6E73), dark: .init(0xA1A1A6))
  public static let accent = Color.adaptive(light: .init(0x000000, 0.06), dark: .init(0xFFFFFF, 0.1))
  1. Copy the source and every file it uses:
swift/Blocks/EmptySearch.swift
import PhosphorSwift
import SwiftUI

public struct EmptySearch: View {
  static var suggestions: [String] { ["Book Air", "Book Pro", "Book mini", "Compare Book models"] }

  @State private var query: String
  @FocusState private var focused: Bool
  @Environment(\.accessibilityReduceMotion) private var reduceMotion

  public init() {
    self.init(query: "book neo")
  }

  init(query: String) {
    _query = State(initialValue: query)
swift/Components/Button.swift
import SwiftUI

public struct VariantButtonStyle: ButtonStyle {
  public enum Variant: CaseIterable, Sendable {
    case `default`, outline, secondary, tinted, ghost, plain, destructive, link
  }

  public enum Size: CaseIterable, Sendable {
    case `default`, xs, sm, lg, xl, icon, iconXs, iconSm, iconLg, iconXl

    var height: CGFloat {
      switch self {
      case .xs, .iconXs: 24
      case .sm, .iconSm: 32
      case .default, .icon: 36
      case .lg, .iconLg: 44
swift/Components/ButtonGroup.swift
import SwiftUI

extension EnvironmentValues {
  @Entry var buttonGroup: Axis? = nil
  @Entry var buttonGroupSize: CGSize = .zero
}

enum ButtonGroupSpace: Hashable {
  case group
}

struct ButtonGroupFrame {
  let bounds: Anchor<CGRect>
  let outlined: Bool
}
swift/Components/Combobox.swift
import PhosphorSwift
import SwiftUI

public struct Combobox<Item: Hashable & Sendable>: View {
  let items: [Item]
  let single: Binding<Item?>?
  let multiple: Binding<[Item]>?
  let placeholder: LocalizedStringKey
  let searchPlaceholder: LocalizedStringKey
  let emptyText: LocalizedStringKey
  let title: (Item) -> String

  @State private var open = false
  @Environment(\.isEnabled) private var isEnabled
  @Environment(\.isInvalid) private var invalid
  @Environment(\.colorScheme) private var colorScheme
swift/Components/DropdownMenu.swift
import PhosphorSwift
import SwiftUI

enum MenuPresentation: Sendable {
  case system, popup
}

extension EnvironmentValues {
  @Entry var menuPresentation: MenuPresentation = .system
  @Entry var menuRadio = MenuRadioContext()
}

struct MenuRadioContext: @unchecked Sendable {
  var selected: AnyHashable?
  var select: @MainActor @Sendable (AnyHashable) -> Void = { _ in }
}
swift/Components/Field.swift
import SwiftUI

extension EnvironmentValues {
  @Entry public var isInvalid = false
  @Entry var fieldInset = false
  @Entry var fieldGroupInset = false
  @Entry var fieldSetInset = false
}

extension View {
  public func invalid(_ isInvalid: Bool = true) -> some View {
    environment(\.isInvalid, isInvalid)
  }
}

public enum FieldOrientation: CaseIterable, Sendable {
swift/Components/Item.swift
import SwiftUI

public enum ItemVariant: CaseIterable, Sendable {
  case `default`, outline, muted
}

public enum ItemSize: CaseIterable, Sendable {
  case `default`, sm, xs

  var horizontalPadding: CGFloat {
    switch self {
    case .default: 16
    case .sm: 14
    case .xs: 12
    }
  }
swift/Components/KeyboardScrollView.swift
import SwiftUI
import UIKit

public struct KeyboardScrollView<Content: View>: View {
  let showsIndicators: Bool
  let content: Content

  public init(showsIndicators: Bool = true, @ViewBuilder content: () -> Content) {
    self.showsIndicators = showsIndicators
    self.content = content()
  }

  public var body: some View {
    ScrollView(.vertical, showsIndicators: showsIndicators) {
      content
        .frame(maxWidth: .infinity, alignment: .topLeading)
swift/Components/Overlay.swift
import PhosphorSwift
import Observation
import SwiftUI

public enum PopupAlignment: Sendable, CaseIterable {
  case start, center, end
}

struct OverlayDismiss: Sendable {
  let action: @MainActor @Sendable () -> Void

  @MainActor func callAsFunction() {
    action()
  }
}
swift/Components/Screen.swift
import SwiftUI

extension EnvironmentValues {
  @Entry var screenBackground: Color = EsuissColor.background
}

public struct Screen<Content: View>: View {
  public enum Background: CaseIterable, Sendable {
    case background, muted

    var color: Color {
      switch self {
      case .background: EsuissColor.background
      case .muted: EsuissColor.muted
      }
    }
swift/Components/Select.swift
import PhosphorSwift
import SwiftUI

struct SelectContext: @unchecked Sendable {
  var selected: AnyHashable?
  var registering = false
  var select: @MainActor @Sendable (AnyHashable) -> Void = { _ in }
}

extension EnvironmentValues {
  @Entry var select = SelectContext()
}

struct SelectLabelsKey: PreferenceKey {
  static var defaultValue: [AnyHashable: Text] { [:] }
swift/Components/Separator.swift
import SwiftUI

public struct Separator: View {
  let orientation: Axis

  public init(_ orientation: Axis = .horizontal) {
    self.orientation = orientation
  }

  public var body: some View {
    Rectangle()
      .fill(EsuissColor.border)
      .frame(width: orientation == .vertical ? 1 : nil, height: orientation == .horizontal ? 1 : nil)
      .frame(maxWidth: orientation == .horizontal ? .infinity : nil, maxHeight: orientation == .vertical ? .infinity : nil)
      .accessibilityHidden(true)
  }
swift/Components/TextVariant.swift
import SwiftUI

public enum TextVariant: CaseIterable, Sendable {
  case `default`, h1, h2, h3, h4, p, blockquote, code, lead, large, small, muted

  var style: TextStyle {
    switch self {
    case .h1: .xl3
    case .h2: .xl2
    case .h3: .xl
    case .h4, .lead, .large: .lg
    case .code, .small, .muted: .sm
    default: .base
    }
  }
  1. Add the files to your app target.
  1. Set minSdk to 24 or higher and add the dependencies:
build.gradle.kts
implementation(platform("androidx.compose:compose-bom:2026.09.00"))
implementation("androidx.compose.foundation:foundation")
implementation("androidx.compose.ui:ui")
implementation("com.adamglin:phosphor-icon-android:1.0.0")
  1. Copy the theme files every view uses:
kotlin/theme/Theme.kt
package com.esuiss.ui.theme

import androidx.compose.foundation.isSystemInDarkTheme
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.Immutable
import androidx.compose.runtime.staticCompositionLocalOf
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.dropShadow
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.Shape
import androidx.compose.ui.graphics.shadow.Shadow as DropShadow
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.text.style.LineHeightStyle
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.DpOffset
kotlin/theme/Tokens.kt
package com.esuiss.ui.theme

import androidx.compose.runtime.Immutable
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.unit.dp

@Immutable
data class Colors(
    val background: Color,
    val foreground: Color,
    val card: Color,
    val cardForeground: Color,
    val popover: Color,
    val popoverForeground: Color,
    val primary: Color,
    val primaryForeground: Color,
  1. Copy the source and every file it uses:
kotlin/blocks/EmptySearch.kt
package com.esuiss.ui.blocks

import androidx.compose.animation.AnimatedContent
import androidx.compose.animation.animateColorAsState
import androidx.compose.animation.core.CubicBezierEasing
import androidx.compose.animation.core.tween
import androidx.compose.animation.fadeIn
import androidx.compose.animation.fadeOut
import androidx.compose.animation.slideInVertically
import androidx.compose.animation.togetherWith
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.interaction.collectIsFocusedAsState
import androidx.compose.foundation.interaction.collectIsPressedAsState
import androidx.compose.foundation.layout.Arrangement
kotlin/components/Button.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.clickable
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.interaction.collectIsPressedAsState
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
kotlin/components/ButtonGroup.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.gestures.Orientation
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.CornerSize
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.DisposableEffect
import androidx.compose.runtime.Immutable
kotlin/components/Content.kt
package com.esuiss.ui.components

import androidx.compose.runtime.compositionLocalOf
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp

val LocalContentStyle = compositionLocalOf { TextStyle.Default }

val LocalContentColor = compositionLocalOf { Color.Unspecified }

val LocalIconSize = compositionLocalOf { 20.dp }
kotlin/components/Empty.kt
package com.esuiss.ui.components

import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.BoxScope
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ColumnScope
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.layout.widthIn
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.foundation.text.BasicText
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
kotlin/components/Icon.kt
package com.esuiss.ui.components

import androidx.compose.foundation.Image
import androidx.compose.foundation.layout.size
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.ColorFilter
import androidx.compose.ui.graphics.takeOrElse
import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.unit.Dp
import com.esuiss.ui.theme.EsuissTheme

@Composable
fun Icon(
    imageVector: ImageVector,
kotlin/components/Screen.kt
package com.esuiss.ui.components

import android.app.Activity
import android.content.Context
import android.content.ContextWrapper
import android.os.Build
import android.view.View
import android.view.Window
import android.view.WindowInsetsController
import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.BoxScope
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ExperimentalLayoutApi
import androidx.compose.foundation.layout.ColumnScope
  1. Update the com.esuiss.ui package names to match your project.

Usage

import { EmptySearch } from "@/components/blocks/empty-search"
<EmptySearch />

Replace SUGGESTIONS and the prefix matching with results from your search service. The component takes no props.

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On this page

  1. 01Installation
    • CLI
    • Manual
  2. 02Usage
  3. 03Notes
  4. 04Installation
    • Manual
  5. 05Usage